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== Skill Languages== The first type of languages are skill based languages, with the ability to speak and understand these languages tied directly to a skill. From an in-character perspective, the speaker is nominally speaking English, but is deliberately disguising what they are saying from anyone who does not have an understanding with the language. They may use a combination of slang, jargon, accents, and deliberate mispronunciations in order to conceal what they are saying. To represent this to you, the player, some common words will be replaced with skill-related English words so that you understand they are not speaking nonsense and to give you a clue as to what language they may be speaking, but the bulk of the sentence will be converted to randomly generated words so that the overall meaning will be hidden. *The [[Mercantilism]] skill gains access to <font color="#DAA520">Shop Talk</font>. *The [[Skullduggery]] skill gains access to <font color="#DAA520">Gutterspeak</font>. *The [[Eloquence]] skill gains access to <font color="#DAA520">Beau Monde</font>.
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