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Firearms & Cover
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==Cover== <br> Cover, simply put, is hiding behind a person or object as to lessen your chances of being hit. Bullets always treat the first mobile in a direct path between the shooter and the target as their target when making to-hit checks, and will damage that mobile if they are hit. Friends and innocents can be hit, so be mindful of your target and what lies beyond it. Shooters can negate this by using the '''Aim''' Special Weapon Move. <br> Items, both static and non-static, act as cover. The higher the object relative to the shooter, the more cover is granted. Items placed on the ground such as crates and other objects function as cover, and stacking objects on top of each other to make the barricade higher will result in a higher bonus. Cover is not perfect though, and can at most give a 50% bonus to your defense chance from ranged attacks. Enemies who are above you will have an easier time shooting at players in cover, but do not gain any hit bonuses beyond that.
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