Music: Difference between revisions
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Once you've chosen and instrument, it can be played directly by reading sheet music, playing individual notes manually, or arranged into saved melodies and full songs. | Once you've chosen and instrument, it can be played directly by reading sheet music, playing individual notes manually, or arranged into saved melodies and full songs. | ||
To see what notes are available on your selected instrument, you can use the [musichelp command, or check the individual instrument [[Skills]] on this wiki. | To see what notes are available on your selected instrument, you can use the <font color="#DAA520">[musichelp</font> command, or check the individual instrument [[Skills]] on this wiki. | ||
===Playing Notes=== | ===Playing Notes=== | ||
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**Example: [SaveMelody happybirthday c4 10 d4 10 e4. | **Example: [SaveMelody happybirthday c4 10 d4 10 e4. | ||
*The melody must be bracketed by % (percent symbol) when called. | *The melody must be bracketed by % (percent symbol) when called. | ||
**Example: To delete a saved melody you would use command '[DeleteMelody %happybirthdy%' | **Example: To delete a saved melody you would use command '<font color="#DAA520">[DeleteMelody</font> %happybirthdy%' | ||
=== Stopping Music === | === Stopping Music === | ||
Latest revision as of 13:52, 11 August 2025
The Music System works with both instrument skills and the Music Theory skill to let you perform in two ways:
- Freeform Playing: Play notes or sequences directly using commands. Useful for testing, improvising, or programming songs in Razor.
- Music Composition:: Use an in-game interface to arrange full songs that can be saved and shared using Music Theory Skill.
Playing Music[edit]
To begin, you will need access to an instrument. There are several schools of instrument to choose from:
- Brass Instruments
- Percussion Instruments
- String Instruments: Bowing
- String Instruments: Plucking
- Woodwind Instruments
- Music Theory itself uses the piano, and can arrange compositions into sheet music form for others to read and play on their own.
Once you've chosen and instrument, it can be played directly by reading sheet music, playing individual notes manually, or arranged into saved melodies and full songs.
To see what notes are available on your selected instrument, you can use the [musichelp command, or check the individual instrument Skills on this wiki.
Playing Notes[edit]
Equip a portable instrument or stand next to a stationary one.
Use the [Play command followed by notes and pause values.
Pauses are measured in tenths of a second:
- 1 = 0.1 seconds (100 milliseconds)
- 10 = 1 second (1000 milliseconds)
- So for example: '[Play c4 10 d4 e4' Plays C4, pauses for 1 second, then plays D4 and E4 simultaneously
Melodies[edit]
- Use the [SaveMelody command to save a sequence of notes as a named melody.
- Example: [SaveMelody happybirthday c4 10 d4 10 e4.
- The melody must be bracketed by % (percent symbol) when called.
- Example: To delete a saved melody you would use command '[DeleteMelody %happybirthdy%'
Stopping Music[edit]
- Use [StopMusic to interrupt any ongoing playback.
Managing Playlists[edit]
- Your playlist (the queue of notes to be played) is cleared automatically when new melodies or songs are played.
- Manually clear the playlist using [StopMusic if needed.
Music Composition[edit]
The composition system provides a visual interface for arranging notes and melodies:
- Access it with the [Music command.
- Arrange your song in the interface, mixing new notes and saved melodies.
Sheet Music[edit]
At 100 Music Theory skill, you can write your completed composition onto a piece of paper, creating Sheet Music that can be traded or shared.
To do so, after composing a song, target a piece of paper to write it into a Sheet Music item that can be shared or traded.
| Command Name | Description |
|---|---|
| [MusicHelp | Provides a summary of all music-related commands and notes available for your instrument. |
| [Music | Open the Music Composition menu to arrange new notes and saved melodies in the interface and save into songs. |
| [Play | Plays a note or series of notes and pauses. (Example: `[Play c4 10 d4 e4` will play note c4, then pause for one second, and then both d4 and e4 at the same time.) |
| [SaveMelody | Saves a sequence of notes and pauses as a melody. The name of the melody must preface the music arrangement to be saved properly (Example: '[SaveMelody happybirthday c4 10 c4 10 d4']) |
| [GetMelody | Lists all saved melodies for the player. |
| [DeleteMelody | Deletes a saved melody by name. Enclose the melody name in percent symbols (Example: '[DeleteMelody %happybirthday%') |
| [StopMusic | Stops any currently playing melody or notes, as well as melodies and notes queued up |
| [ShowNotes | Toggles the visibility of notes being played. |