Scavenging: Difference between revisions

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     <p style="color: #AFACA8;">'''(50%) Junkyard Alchemist:''' You can now convert all worn items of dead humans into scrap with no chance of failure.</p>
     <p style="color: #AFACA8;">'''(50%) Junkyard Alchemist:''' You can now convert all worn items of dead NPC humans into scrap with no chance of failure. You now have a chance to salvage the items themselves worn by players when salvaging player corpses, with higher quality items being easier to damage.</p>
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     <p style="color: #AFACA8;">'''(100%) Master of the Heap:'''  
     <p style="color: #AFACA8;">'''(100%) Master of the Heap:'''  
Chance to find bonus items when savaging items at the crafting station.</p>
You will receive double the output when salvaging scrap at the salvage station.</p>
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=Salvage Stations=
=Salvage Stations=
TKTK
Salvage Stations can be found in the main settlement, and other outpost throughout the wasteland and will be operational as long as the [[Region Maintenance]] is providing electricity. Double click the salvage station and select the item you wish to convert. Salvage stations always succeed, but a skill check will be performed in order to determine if you receive a bonus.
 
Salvage Stations generally reduce items to their base components. Any craftable item may be salvaged to receive a portion of the scrap version of their base components. For example, an item that takes Steel Ingots to craft would be reduced to Steel Scrap. NPCs will often drop items marked "Salvage" that give specific scrap amounts. Other items, such as Copper Coins, can be salvaged in set specific amounts.


=Harvesting Salvage Nodes=
=Harvesting Salvage Nodes=
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NPC Human corpses can be salvaged after they have been mortally wounded. Use a knife on the corpse to perform a salvage check, which will convert their worn items into scrap and place them into your backpack. Doing so may incur [[Sanity]] damage depending on your [[Adaptations]].
NPC Human corpses can be salvaged after they have been mortally wounded. Use a knife on the corpse to perform a salvage check, which will convert their worn items into scrap and place them into your backpack. Doing so may incur [[Sanity]] damage depending on your [[Adaptations]].
Player Human corpses are salvaged in much the same way as NPC corpses, albeit with a higher Sanity cost, with a chance to recover whole items starting at 50 skill. The difficulty of recovering an item is calculated by its quality and your total skill, with higher quality items being easier to recover. Recovered items will take significant soft damage upon recovery.





Latest revision as of 17:32, 23 September 2025

Others see ruins. You see potential. The ability to find treasure in trash is an underrated art.


Skill Perks[edit]

(25%) Scrap of Genius: You can now scavenge the bodies of dead humans, with a chance to convert their worn items into scrap.

(50%) Junkyard Alchemist: You can now convert all worn items of dead NPC humans into scrap with no chance of failure. You now have a chance to salvage the items themselves worn by players when salvaging player corpses, with higher quality items being easier to damage.

(75%) Salvage Savant: Chance to find bonus items when scavenging scrap at the salvage station.

(100%) Master of the Heap: You will receive double the output when salvaging scrap at the salvage station.

Salvage Stations[edit]

Salvage Stations can be found in the main settlement, and other outpost throughout the wasteland and will be operational as long as the Region Maintenance is providing electricity. Double click the salvage station and select the item you wish to convert. Salvage stations always succeed, but a skill check will be performed in order to determine if you receive a bonus.

Salvage Stations generally reduce items to their base components. Any craftable item may be salvaged to receive a portion of the scrap version of their base components. For example, an item that takes Steel Ingots to craft would be reduced to Steel Scrap. NPCs will often drop items marked "Salvage" that give specific scrap amounts. Other items, such as Copper Coins, can be salvaged in set specific amounts.

Harvesting Salvage Nodes[edit]

Salvage nodes can be found in the world, representing resources that would give Wood, Metal, or Chemicals. Salvage nodes only refresh after Storms, and rarely appear in exactly the same location. Salvage Tools such as Shovels or Crowbars can be used to receive Double scrap when harvesting nodes.

Salvaging Corpses[edit]

NPC Human corpses can be salvaged after they have been mortally wounded. Use a knife on the corpse to perform a salvage check, which will convert their worn items into scrap and place them into your backpack. Doing so may incur Sanity damage depending on your Adaptations.

Player Human corpses are salvaged in much the same way as NPC corpses, albeit with a higher Sanity cost, with a chance to recover whole items starting at 50 skill. The difficulty of recovering an item is calculated by its quality and your total skill, with higher quality items being easier to recover. Recovered items will take significant soft damage upon recovery.



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