Ranged Weapons: Difference between revisions

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Created page with "Why fight up close when you can win from afar? Arrows, bullets, projectiles—precision and distance are your best allies."
 
 
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[[File:Ranged_Weapons.png|left]]
Why fight up close when you can win from afar? Arrows, bullets, projectiles—precision and distance are your best allies.
Why fight up close when you can win from afar? Arrows, bullets, projectiles—precision and distance are your best allies.
=Skill Perks=
<div style="background-color: #272727; padding: 20px; margin: 20px 0; border-radius: 8px;">
    <p style="color: #AFACA8;">'''(25%) Weapon Ability: Aim:'''  Provides a 20% Hit Chance Increase on your next attack.
</p>
</div>
<div style="background-color: #272727; padding: 20px; margin: 20px 0; border-radius: 8px;">
    <p style="color: #AFACA8;">'''(50%) Weapon Ability: Butt Strike:''' You will attack with the butt of your weapon, swinging until you land a hit and using no ammo.
</p>
</div>
<div style="background-color: #272727; padding: 20px; margin: 20px 0; border-radius: 8px;">
    <p style="color: #AFACA8;">'''(75%) Weapon Ability: Moving Shot:''' This special move allows firing while on the move. This shot is less accurate than normal.
</p>
</div>
<div style="background-color: #272727; padding: 20px; margin: 20px 0; border-radius: 8px;">
    <p style="color: #AFACA8;">'''(100%) Weapon Ability: Long Shot:''' Take a shot at a distance up to 2x the base range of your weapon, with a hit chance decrease of 5% per extra tile. </p>
</div>
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Latest revision as of 18:15, 12 May 2026

Why fight up close when you can win from afar? Arrows, bullets, projectiles—precision and distance are your best allies.


Skill Perks[edit]

(25%) Weapon Ability: Aim: Provides a 20% Hit Chance Increase on your next attack.

(50%) Weapon Ability: Butt Strike: You will attack with the butt of your weapon, swinging until you land a hit and using no ammo.

(75%) Weapon Ability: Moving Shot: This special move allows firing while on the move. This shot is less accurate than normal.

(100%) Weapon Ability: Long Shot: Take a shot at a distance up to 2x the base range of your weapon, with a hit chance decrease of 5% per extra tile.


Return to Skills