Mercantilism: Difference between revisions
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''“Commerce is a great civilizer. Every exchange of merchandise is an exchange of ideas.”'' | ''“Commerce is a great civilizer. Every exchange of merchandise is an exchange of ideas.”'' | ||
<div style="text-align:right;">– Michel Chevalier, <i>Le Libre-Échange, 1848</i></div> | <div style="text-align:right;">– Michel Chevalier, <i>Le Libre-Échange, 1848</i></div> | ||
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< | <font color="#DAA520">Mercantilism</font> reflects your ability to manage goods, people, and coin, and to speak the language of trade. | ||
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< | <font color="#DAA520">The denizens of the world recognizes you as someone who can keep the books balanced, the shelves stocked, and the wheels of commerce turning.</font> For more on this, please see our article on [[Society & Classism]]. | ||
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As your skill grows, so do the privileges that come with a merchant’s reputation: | |||
< | *<font color="#DAA520">Public Market:</font> List and manage more goods at once. | ||
*<font color="#DAA520">Commercial Properties:</font> Operate shops, warehouses, and other holdings. | |||
</ | *<font color="#DAA520">Employees:</font> Hire, organize, and direct staff. | ||
*<font color="#DAA520">Trade Language:</font> Starting at 50%, you can speak and understand “Back Slang,” the coded speech of merchants, one of the three Skill [[Languages]]. | |||
=Public Market= | =Public Market= | ||
Your Mercantilism skill determines how many active listings you can have on the [[Public Market]] at any given time. The higher your skill, the more goods you can list for sale. You may manage a number of listings equal to your skill level or | Your Mercantilism skill determines how many active listings you can have on the [[Public Market]] at any given time. The higher your skill, the more goods you can list for sale. | ||
<font color="#DAA520">You may manage a number of listings equal to your skill level or 10 - whichever is greater.</font> | |||
*At 0% Mercantilism, you can have 10 items listed on the Public Market. | |||
*At 100%, you can have 100 items listed on the Public Market. | |||
=Commercial Properties= | |||
TKTK | |||
=Hiring Employees & Shop Management= | |||
TKTK | |||
=Language: Back Slang= | |||
Starting at 50% Skill, Merchants can begin to communicate with each other using Back Slang. | |||
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Return to [[Skills]] | Return to [[Skills]] | ||
Latest revision as of 12:42, 8 September 2026
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“Commerce is a great civilizer. Every exchange of merchandise is an exchange of ideas.”
– Michel Chevalier, Le Libre-Échange, 1848
|
Mercantilism reflects your ability to manage goods, people, and coin, and to speak the language of trade.
The denizens of the world recognizes you as someone who can keep the books balanced, the shelves stocked, and the wheels of commerce turning. For more on this, please see our article on Society & Classism.
As your skill grows, so do the privileges that come with a merchant’s reputation:
- Public Market: List and manage more goods at once.
- Commercial Properties: Operate shops, warehouses, and other holdings.
- Employees: Hire, organize, and direct staff.
- Trade Language: Starting at 50%, you can speak and understand “Back Slang,” the coded speech of merchants, one of the three Skill Languages.
Public Market
Your Mercantilism skill determines how many active listings you can have on the Public Market at any given time. The higher your skill, the more goods you can list for sale.
You may manage a number of listings equal to your skill level or 10 - whichever is greater.
- At 0% Mercantilism, you can have 10 items listed on the Public Market.
- At 100%, you can have 100 items listed on the Public Market.
Commercial Properties
TKTK
Hiring Employees & Shop Management
TKTK
Language: Back Slang
Starting at 50% Skill, Merchants can begin to communicate with each other using Back Slang.
Return to Skills
