Agriculture: Difference between revisions

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In the frozen world, traditional farming is impossible. Instead, agriculture is performed indoors using heated raised growbeds by [[Botany | Botanist]]. These growbeds come in various sizes and serve as the foundation for cultivating plants in survivable conditions.
In the frozen world, traditional farming is impossible. Instead, agriculture is performed indoors by [[Botany | Botanist]].


=Growbeds=
=Growbeds=
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=Tending Crops=
=Tending Crops=


Once planted, crops will take anywhere from several days to two weeks to fully mature, depending on the type. To grow properly, they must be kept in suitable conditions. Most plants require suitable temperatures, adequate lighting, and regular watering to remain healthy. If neglected, they will stop growing and begin to wither. Compost can be used to restore damaged crops and, when applied consistently, can also increase the final yield.
Once planted, crops will take anywhere from several days to two weeks to fully mature, depending on the type. To grow properly, each plant has a preferred temperature range to be maintained, as well as require regular watering.
 
If neglected, they will stop growing and begin to wither. Compost can be used to restore damaged crops and, when applied consistently, can also increase the final yield.


=== Light ===
=== Light ===
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**Vermiculture boxes
**Vermiculture boxes
**Salvaging certain materials in the world
**Salvaging certain materials in the world


=Harvesting Crops=
=Harvesting Crops=
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{| class="wikitable" style="width:60%;"
{| class="wikitable" style="width:75%;"
|+ style="font-size: 30px; text-align: left; background-color: #152423; color: #AFACA8; padding: 10px;"" |  Crop List
|+ style="font-size: 30px; text-align: left; background-color: #152423; color: #AFACA8; padding: 10px;"" |  Crop List
|-
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Latest revision as of 18:27, 14 September 2025

In the frozen world, traditional farming is impossible. Instead, agriculture is performed indoors by Botanist.

Growbeds[edit]

Growbeds are available upon gaining access to, and upgrading the City's Hothouse Facilities.

Once obtained, you can interact with a growbed in several ways:

  • Mouse over it to view crop status
  • Left-click for quick actions
  • Double-click to open the full menu for planting, watering, or adding compost

Planting Seeds[edit]

Once you have access to a growbed, you will need to acquire seeds.

How to plant:

Seeds – 1 unit per 1 tiles of growbed space.

Sufficient Lighting – Most plants require a lighted area to grow.

Botany Skill – You must meet the minimum Botany requirement to both plant and harvest the crop.

Tending Crops[edit]

Once planted, crops will take anywhere from several days to two weeks to fully mature, depending on the type. To grow properly, each plant has a preferred temperature range to be maintained, as well as require regular watering.

If neglected, they will stop growing and begin to wither. Compost can be used to restore damaged crops and, when applied consistently, can also increase the final yield.

Light[edit]

  • Required for all plant types except mushrooms
  • If the area lacks sufficient light, planting will be blocked

Temperature[edit]

  • Each crop prefers certain temperatures, ralling outside of these ranges will result in damage to the crop yeild
    • Damage to crop can be offset with composting

Watering[edit]

  • Must be applied every 24 hours.
  • In zones with functioning Water infrastructure, growbeds are automatically watered via connected piping.
    • No need for manual watering in these areas while water infrastructure is active
  • If unwatered:
    • Growth pauses
    • 24 Hours without water will result in the crop damage
    • If watered before death, it will resume growing but will require compost to recover damages
    • 48 hours without water, the crop will fail

Composting[edit]

  • Heals damaged plants and boosts yields
  • Applying compost regularly can double the output of healthy plants
  • Can be created via:
    • Vermiculture boxes
    • Salvaging certain materials in the world

Harvesting Crops[edit]

When fully grown, double-click the growbed to harvest. Successful harvest will yield the crop yield as well as potentially plant scraps. The origianl seed amount will also be refunded (provided the plant is still alive).

Some plants are perennial, meaning after the initial growth cycle they will automatically regrow, provided they remain watered and temperature conditions are met.


Crop List
Crop Name Skill % Temperature Grow Time Harvests
Beets 25 0 to 4 7 Days Once
Cabbage 25 -2 to 2 5 Days Once
Carrots 25 -1 to 3 7 Days Once
Cucumbers 25 0 to 4 7 Days Once
Green Beans 25 -1 to 3 7 Days Once
Kale 25 -2 to 2 2 Days Once
Lettuce 25 -2 to 2 2 Days Once
Peas 25 -2 to 2 5 Days Once
Potatoes 25 -1 to 3 14 Days Once
Radishes 25 -2 to 2 2 Days Once
Spinach 25 -2 to 2 2 Days Once
Turnips 25 -2 to 2 7 Days Once
Blueberries 50 -1 to 3 14 Days Every 14 Days
Cantaloupe 50 1 to 5 14 Days Once
Cauliflower 50 -1 to 3 7 Days Once
Corn 50 0 to 4 14 Days Once
Eggplant 50 1 to 5 14 Days Once
Garlic 50 -2 to 2 14 Days Once
Hot Peppers 50 1 to 5 14 Days Every 7 Days
Onions 50 -2 to 2 7 Days Once
Rhubarb 50 0 to 4 14 Days Every 14 Days
Parsnips 50 -2 to 2 14 Days Once
Pumpkins 50 0 to 2 7 Days Once
Squash 50 0 to 2 5 Days Once
Strawberries 50 1 to 5 14 Days Every 7 Days
Watermelons 50 1 to 5 14 Days Once
Artichokes 75 1 to 5 7 Days Once
Asparagus 75 -1 to 3 14 Days Every 3 days
Cranberries 75 -1 to 3 14 Days Every 14 days
Ginger 75 1 to 5 14 Days Once
Ginseng 75 1 to 5 14 Days Once
Hops 75 0 to 4 14 Days Every 14 days
Juniper 75 -2 to 2 14 Days Every 7 days
Lemons 75 1 to 5 14 Days Every 14 days
Limes 75 1 to 5 14 Days Every 14 days
Sweet Potatoes 75 1 to 5 14 Days Once
Tomatoes 75 1 to 5 7 Days Every 4 days
Tumeric 75 1 to 5 14 Days Once
Wheat 75 -2 to 2 14 Days Once
Apple 100 0 to 4 21 Days Every 21 Days
Bananas 100 2 to 6 21 Days Every 21 Days
Cocoa 100 1 to 5 21 Days Every 21 Days
Flax 100 1 to 5 14 Days Once
Grapes (Red) 100 0 to 4 14 Days Every 14 Days
Grapes (White) 100 0 to 4 14 Days Every 14 Days
Mandrake 100 1 to 5 14 Days Once
Mangoes 100 2 to 6 21 Days Every 21 Days
Nightshade 100 1 to 5 14 Days Once
Peaches 100 0 to 4 21 Days Every 21 Days
Pears 100 0 to 4 21 Days Every 21 Days
Rice 100 1 to 5 14 Days Once
Starfruit 100 2 to 6 14 Days Once
Cotton 100 1 to 5 14 Days Once