Region Maintenance: Difference between revisions
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==Water== | ==Water== | ||
Water enables players to use any plumbing fixtures to obtain water, and | Water enables players to use any plumbing fixtures to obtain water, and lets any plants growing in growbeds in the area be watered automatically. | ||
Latest revision as of 16:00, 13 January 2026
Regions containing a Settlement or Outpost have physical infrastructure that keep them livable. This infrastructure is physically present in the game, in the form of pipes, wires, bulkheads, and other logistics items spread throughout the area. All of these items have a maintenance level that must be maintained, and when they go below that level they will break. Broken items are easily identifiable by their graphics, and must be fully repaired before they fill become functional again. Outposts all have Steam, Electricity, and Water. The corresponding logistics items for each must be repaired for each individual system to function, and the majority for all three (if present) must be functional, otherwise none will function.
Steam[edit]
Steam enables heating of the area, and will increase the ambient Temperature level when active.
Electricity[edit]
Electricity allows lighting to work, and will increase the base Security level when active.
Water[edit]
Water enables players to use any plumbing fixtures to obtain water, and lets any plants growing in growbeds in the area be watered automatically.