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Hitpoints are (Strength / 2) + 50 - your bleed modifier.
Hitpoints are (Strength / 2) + 50 - your bleed modifier.


==Dexterity==
==Dexterity==
Determines how much Stamina you have.
Determines how much Stamina you have.
Your max Stamina is based on your [[Mobility]] level.
Your max Stamina is based on your [[Mobility]] level.
==Intelligence==
==Intelligence==
Determines how much Focus you have.
Determines how much Focus you have.

Latest revision as of 18:37, 8 June 2026

Character Stats explanation here. Your character can have a total of 225 stat points.

How they're raised.

How you can control how you gain/lose

Injuries and offensive abilities, and debuffs can hinder your stats as well as your regeneration.

Strength[edit]

Determines your total Hitpoints, and melee damage.

Your total Hitpoints are reduced based on your Bleed level.

Hitpoints are (Strength / 2) + 50 - your bleed modifier.

Dexterity[edit]

Determines how much Stamina you have. Your max Stamina is based on your Mobility level.

Intelligence[edit]

Determines how much Focus you have. Your max Focus is reduced on your Pain level.

Stats Regeneration Numbers[edit]

Passive Regeneration Overview

Regeneration can be improved upon using consumables.