Pugilism: Difference between revisions

From UO Icebound
Jump to navigation Jump to search
Created page with "Two fists, no waiting. The age-old tradition of settling disputes with a good fisticuff."
 
No edit summary
 
(6 intermediate revisions by 3 users not shown)
Line 1: Line 1:
[[File:Pugilism.png|left]]
Two fists, no waiting. The age-old tradition of settling disputes with a good fisticuff.
Two fists, no waiting. The age-old tradition of settling disputes with a good fisticuff.
Please see the article on [[Combat]] for more information how on how weapon skills factor into combat.
=Skill Perks=
<div style="background-color: #272727; padding: 20px; margin: 20px 0; border-radius: 8px;">
    <p style="color: #AFACA8;">'''(25%) Weapon Ability: Low Blow:''' Initiates a Bleed attack that deals 5-15 Stamina damage over 4 seconds. Cost 20 Stamina.
</p>
</div>
<div style="background-color: #272727; padding: 20px; margin: 20px 0; border-radius: 8px;">
    <p style="color: #AFACA8;">'''(50%) Weapon Ability: Nerve Strike:''' Does damage and has a chance to paralyze your opponent for a short time. Cost 30 Stamina.</p>
</div>
<div style="background-color: #272727; padding: 20px; margin: 20px 0; border-radius: 8px;">
    <p style="color: #AFACA8;">'''(75%) Weapon Ability: Disarm:''' This special move disarms an opponent, not allowing them to rearm themselves for a short amount of time. Cost 40 Stamina.
</p>
</div>
<div style="background-color: #272727; padding: 20px; margin: 20px 0; border-radius: 8px;">
    <p style="color: #AFACA8;">'''(100%) Perk:'''</p>
</div>
-----------
Return to [[Skills]]

Latest revision as of 16:59, 21 August 2026

Two fists, no waiting. The age-old tradition of settling disputes with a good fisticuff.

Please see the article on Combat for more information how on how weapon skills factor into combat.


Skill Perks

(25%) Weapon Ability: Low Blow: Initiates a Bleed attack that deals 5-15 Stamina damage over 4 seconds. Cost 20 Stamina.

(50%) Weapon Ability: Nerve Strike: Does damage and has a chance to paralyze your opponent for a short time. Cost 30 Stamina.

(75%) Weapon Ability: Disarm: This special move disarms an opponent, not allowing them to rearm themselves for a short amount of time. Cost 40 Stamina.

(100%) Perk:



Return to Skills