Stats: Difference between revisions

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Character Stats explanation here.
Character Stats explanation here. Your character can have a total of 225 stat points.
 
How they're raised.
 
How you can control how you gain/lose
 
Injuries and offensive abilities, and debuffs can hinder your stats as well as your regeneration.


==Strength==
==Strength==
Determines TBD.
Determines your total Hitpoints, and melee damage.
 
Your total Hitpoints are reduced based on your Bleed level.
 
Hitpoints are (Strength * 3 / 4) + 50 - your bleed modifier.
 
 
==Dexterity==
==Dexterity==
Determines how much Stamina you have.
Determines how much Stamina you have.
Your max Stamina is reduced based on your Mobility level.
==Intelligence==
==Intelligence==
Determines how much Focus you have.
Determines how much Focus you have.
Your max Focus is reduced based on your Pain level.
==Stats Regeneration Numbers==
Passive Regeneration Overview


==Stats Regeneration==
Regeneration can be improved upon using consumables.

Latest revision as of 17:43, 22 August 2025

Character Stats explanation here. Your character can have a total of 225 stat points.

How they're raised.

How you can control how you gain/lose

Injuries and offensive abilities, and debuffs can hinder your stats as well as your regeneration.

Strength[edit]

Determines your total Hitpoints, and melee damage.

Your total Hitpoints are reduced based on your Bleed level.

Hitpoints are (Strength * 3 / 4) + 50 - your bleed modifier.


Dexterity[edit]

Determines how much Stamina you have. Your max Stamina is reduced based on your Mobility level.

Intelligence[edit]

Determines how much Focus you have. Your max Focus is reduced based on your Pain level.

Stats Regeneration Numbers[edit]

Passive Regeneration Overview

Regeneration can be improved upon using consumables.