Percussion Instruments: Difference between revisions
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<p style="color: # | <p style="color: #CECECE;"><font color="#DAA520">'''(25%) Steady Beat:'''</font> Passive, Restores 3 stamina every 10 seconds to the musician and every member of their party.</p> | ||
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<p style="color: # | <p style="color: #CECECE;"><font color="#DAA520">''''(50%) Marching Cadence:'''</font> Passive Increases runspeed by x1.25 every 10 seconds to the musician and every member of their party (Cost: 10 focus every 10 seconds).</p> | ||
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<p style="color: # | <p style="color: #CECECE;"><font color="#DAA520">'''(75%) Drumroll Fury:'''</font> Passive, Applies a +20 STR buff to the musician and every member of their party.</p> | ||
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<p style="color: # | <p style="color: #CECECE;"><font color="#DAA520">'''(100%) Thunderous Crescendo:'''</font> Ability, Applies a 20% HCI every 10 seconds to the musician and every member of their party (Cost: 20 focus every 10 seconds).</p> | ||
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==Instrument: Drum== | ==Instrument: Drum== | ||
Percussion does not use the normal notes, but rather we have them broken down by strikes and rhythms. | |||
{| class="wikitable" style="text-align: Left; width: 50%;" | {| class="wikitable" style="text-align: Left; width: 50%;" | ||
|- | |- | ||
| Available Notes | | Available Notes | ||
|- | |- | ||
| | | s1, s2, s3, r1, r2, r3, r4, r5, r6, r7 | ||
|- | |- | ||
|} | |} | ||
You can review an instruments available notes in game at any time by using the command '''[MusicHelp''' with a percussion instrument equipped. | |||
==Passive Abilities== | ==Passive Abilities== | ||
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Return to [[Skills]] | Return to [[Skills]] | ||
Latest revision as of 03:54, 15 August 2026

Skill Perks
(25%) Steady Beat: Passive, Restores 3 stamina every 10 seconds to the musician and every member of their party.
'(50%) Marching Cadence: Passive Increases runspeed by x1.25 every 10 seconds to the musician and every member of their party (Cost: 10 focus every 10 seconds).
(75%) Drumroll Fury: Passive, Applies a +20 STR buff to the musician and every member of their party.
(100%) Thunderous Crescendo: Ability, Applies a 20% HCI every 10 seconds to the musician and every member of their party (Cost: 20 focus every 10 seconds).
Instrument: Drum
Percussion does not use the normal notes, but rather we have them broken down by strikes and rhythms.
| Available Notes |
| s1, s2, s3, r1, r2, r3, r4, r5, r6, r7 |
You can review an instruments available notes in game at any time by using the command [MusicHelp with a percussion instrument equipped.
Passive Abilities
Abilities marked as "Passive" require you to be actively playing a song with an instrument. Only one can be active at a time.
While playing, the benefits of the passive ability will be felt every 10 seconds.
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