Temperature: Difference between revisions
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These conditions combine with a region’s base value to produce the final Ambient Temperature at any given time. | These conditions combine with a region’s base value to produce the final Ambient Temperature at any given time. | ||
Here's how the temperature values translate: | Here's how the temperature values translate: | ||
Revision as of 17:04, 6 August 2025
Temperature is a core survival mechanic. Every region in the game has a base temperature, which is then adjusted by various environmental factors to determine the Ambient Temperature your character experiences.
Ambient Temperature is influenced by:
- Time of day
- Weather, especially during active Storms
- General Environment, such as being indoors, outdoors, above ground, or below
- Heat sources: including burn barrels, stoves, and campfires
- Region Maintenance, which improves overall climate control in structured settlements
These conditions combine with a region’s base value to produce the final Ambient Temperature at any given time.
Here's how the temperature values translate:
| Temperature Value | Description |
|---|---|
| 5 or higher | Hot |
| 1 to 4 | Warm |
| 0 | Comfortable |
| -1 | Chilly |
| -2 | Cold |
| -3 or lower | Freezing |
How Temperature Affects You
Your character's temperature is calculated by comparing the current Ambient Temperature to your total Cold Resistance.
This includes:
- Equipment that provides cold resistance
- Skill-based Cold Resistance
- Temporary effects from food, drinks, abilities, or buffs