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Determines your total Hitpoints, and melee damage.
Determines your total Hitpoints, and melee damage.


Your total Hitpoints are reduced based on your Bleed level.
Your total Hitpoints are reduced based on your [[Bleed]] level.


Hitpoints are (Strength * 3 / 4) + 50 - your bleed modifier.
Hitpoints are (Strength * 3 / 4) + 50 - your bleed modifier.

Revision as of 02:24, 23 May 2026

Character Stats explanation here. Your character can have a total of 225 stat points.

How they're raised.

How you can control how you gain/lose

Injuries and offensive abilities, and debuffs can hinder your stats as well as your regeneration.

Strength

Determines your total Hitpoints, and melee damage.

Your total Hitpoints are reduced based on your Bleed level.

Hitpoints are (Strength * 3 / 4) + 50 - your bleed modifier.


Dexterity

Determines how much Stamina you have. Your max Stamina is based on your Mobility level.

Intelligence

Determines how much Focus you have. Your max Focus is reduced on your Pain level.

Stats Regeneration Numbers

Passive Regeneration Overview

Regeneration can be improved upon using consumables.