Temperature: Difference between revisions
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Part of survival is learning to weather the cold. Common sense will actually take you pretty far on its own: it’s colder at night, heat sources are warm, and dressing appropriately makes a big difference. | Part of survival is learning to weather the cold. Common sense will actually take you pretty far on its own: it’s colder at night, heat sources are warm, and dressing appropriately makes a big difference. | ||
But venturing out into the wasteland means you’ll inevitably find yourself exposed | But venturing out into the wasteland means you’ll inevitably find yourself exposed: <font color="#DAA520">Spending too much time in Chilly, Cold, or Freezing conditions introduces a risk of illness. The colder it is, the higher the risk.</font> | ||
A brief chill won’t do much harm, but prolonged exposure can eventually make your character sick. | A brief chill won’t do much harm, but prolonged exposure can eventually make your character sick. | ||
Revision as of 17:36, 6 August 2025
Temperature is a core survival mechanic. Every region in the game has a base ambient temperature, which is then adjusted by various environmental factors to determine the temperature your character experiences.
Ambient Temperature is influenced by:
- Time of Day
- Weather, especially during active Storms
- General Environment, such as being indoors, outdoors, above ground, or below
- Heat Sources: including burn barrels, stoves, and campfires
- Region Maintenance, which improves overall climate control in structured settlements
These conditions combine with a region’s base value to produce the final ambient temperature at any given time.
| Description | Temperature Value |
|---|---|
| Hot | 5 or higher |
| Warm | 1 to 4 |
| Comfortable | 0 |
| Chilly | -1 |
| Cold | -2 |
| Freezing | -3 or lower |
How Temperature Affects You
Part of survival is learning to weather the cold. Common sense will actually take you pretty far on its own: it’s colder at night, heat sources are warm, and dressing appropriately makes a big difference.
But venturing out into the wasteland means you’ll inevitably find yourself exposed: Spending too much time in Chilly, Cold, or Freezing conditions introduces a risk of illness. The colder it is, the higher the risk.
A brief chill won’t do much harm, but prolonged exposure can eventually make your character sick.
Your Character's Temperature is calculated by comparing the current Ambient Temperature to your total Cold Resistance.
This includes:
- Equipment that provides cold resistance
- Skill: Cold Tolerance
- Temporary Effects from food, drinks, abilities, or buffs
Example: If you're in an area with a, amnbient temperature of -4, and you have 100 Cold Resistance (+10 Cold Resistance) and +30 Cold Resistance from gear, your total Cold Resistance is 40.
40 ÷ 10 = 4 -4 + 4 = 0
Your character temperature would be 0, or Comfortable.
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