Agriculture
In the frozen world, traditional farming is impossible. Instead, agriculture is performed indoors using heated raised growbeds. These growbeds come in various sizes and serve as the foundation for cultivating plants in survivable conditions.
Botany will be required in engaging with this system.
Growbeds
Growbeds are available upon gaining access to Hothouse Facilities.
Once obtained, you can interact with a growbed in several ways:
- Mouse over it to view crop status
- Left-click for quick actions
- Double-click to open the full menu for planting, watering, or adding compost
Planting Seeds
Once you have access to a growbed, you will need to acquire seeds.
How to plant:
Seeds – 1 unit per 1 tiles of growbed space.
Sufficient Lighting – Most plants require a lighted area to grow.
Botany Skill – You must meet the minimum Botany requirement to both plant and harvest the crop.
Tending Crops
Once planted, crops will take anywhere from several days to two weeks to fully mature, depending on the type. To grow properly, they must be kept in suitable conditions. Most plants require suitable temperatures, adequate lighting, and regular watering to remain healthy. If neglected, they will stop growing and begin to wither. Compost can be used to restore damaged crops and, when applied consistently, can also increase the final yield.
Light
- Required for all plant types except mushrooms
- If the area lacks sufficient light, planting will be blocked
Temperature
- Each crop prefers certain temperatures, ralling outside of these ranges will result in damage to the crop yeild
- Damage to crop can be offset with composting
Watering
- Must be applied every 24 hours.
- In zones with functioning Water infrastructure, growbeds are automatically watered via connected piping.
- No need for manual watering in these areas while water infrastructure is active
- If unwatered:
- Growth pauses
- 24 Hours without water will result in the crop damage
- If watered before death, it will resume growing but will require compost to recover damages
- 48 hours without water, the crop will fail
Composting
- Heals damaged plants and boosts yields
- Applying compost regularly can double the output of healthy plants
- Can be created via:
- Vermiculture boxes
- Salvaging certain materials in the world
Harvesting Crops
When fully grown, double-click the growbed to attempt a Botany skill check to harvest.
Successful harvest yields:
- Crops
- Plant scraps
- Original seed amount, returned on final harvest if the plant is still alive.
Some plants, such as lettuce, are perennial:
- After the initial growth cycle, they automatically regrow.
- Future harvests are ready in shortened timeframes.
- Still require watering and care to remain productive.
| Crop Name | Skill % | Temperature | Grow Time | Harvest |
|---|---|---|---|---|
| Beets | 25 | 0 to 4 | 7 Days | Once |
| Cabbage | 25 | -2 to 2 | 5 Days | Once |
| Carrots | 25 | -1 to 3 | 7 Days | Once |
| Lettuce | 25 | -2 to 2 | 2 Days | Once |
| Potatoes | 25 | -1 to 3 | 14 Days | Once |
| Spinach | 25 | -2 to 2 | 2 Days | Once |
| Turnips | 25 | -2 to 2 | 7 Days | Once |
| Blueberries | 50 | -1 to 3 | 14 Days | Every 14 Days |
| Corn | 50 | 0 to 4 | 14 Days | Once |
| Garlic | 50 | -2 to 2 | 14 Days | Once |
| Onion | 50 | -2 to 2 | 7 Days | Once |
| Pumpkin | 50 | 0 to 2 | 7 Days | Once |
| Squash | 50 | 0 to 2 | 5 Days | Once |
| Artichokes | 75 | 1 to 5 | 7 Days | Once |
| Asparagus | 75 | -1 to 3 | 14 Days | Every 3 days |
| Lemon Tree | 75 | 1 to 5 | 14 Days | Every 14 days |
| Lime Tree | 75 | 1 to 5 | 14 Days | Every 14 days |
| Tomato | 75 | 1 to 5 | 7 Days | Every 4 days |
| Wheat | 75 | -2 to 2 | 14 Days | Once |
| Apple Tree | 100 | 0 to 4 | 21 Days | Every 21 Days |
| Banana Tree | 100 | 2 to 6 | 21 Days | Every 21 Days |
| Cocoa Plant | 100 | 1 to 5 | 21 Days | Every 21 Days |
| Grapes (Red) | 100 | 0 to 4 | 14 Days | Every 14 Days |
| Grapes (White) | 100 | 0 to 4 | 14 Days | Every 14 Days |
| Mango Tree | 100 | 2 to 6 | 21 Days | Every 21 Days |
| Peach Tree | 100 | 0 to 4 | 21 Days | Every 21 Days |
| Pear Tree | 100 | 0 to 4 | 21 Days | Every 21 Days |
| Rice | 100 | 1 to 5 | 14 Days | Once |
| Starfruit Tree | 100 | 2 to 6 | 14 Days | Once |
| Cotton | 100 | 1 to 5 | 14 Days | Once |