Agriculture

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In the frozen world, traditional farming is impossible. Instead, agriculture is performed indoors using heated raised growbeds by Botanist. These growbeds come in various sizes and serve as the foundation for cultivating plants in survivable conditions.

Growbeds

Growbeds are available upon gaining access to Hothouse Facilities.

Once obtained, you can interact with a growbed in several ways:

  • Mouse over it to view crop status
  • Left-click for quick actions
  • Double-click to open the full menu for planting, watering, or adding compost


Planting Seeds

Once you have access to a growbed, you will need to acquire seeds.

How to plant:

Seeds – 1 unit per 1 tiles of growbed space.

Sufficient Lighting – Most plants require a lighted area to grow.

Botany Skill – You must meet the minimum Botany requirement to both plant and harvest the crop.

Tending Crops

Once planted, crops will take anywhere from several days to two weeks to fully mature, depending on the type. To grow properly, they must be kept in suitable conditions. Most plants require suitable temperatures, adequate lighting, and regular watering to remain healthy. If neglected, they will stop growing and begin to wither. Compost can be used to restore damaged crops and, when applied consistently, can also increase the final yield.

Light

  • Required for all plant types except mushrooms
  • If the area lacks sufficient light, planting will be blocked

Temperature

  • Each crop prefers certain temperatures, ralling outside of these ranges will result in damage to the crop yeild
    • Damage to crop can be offset with composting

Watering

  • Must be applied every 24 hours.
  • In zones with functioning Water infrastructure, growbeds are automatically watered via connected piping.
    • No need for manual watering in these areas while water infrastructure is active
  • If unwatered:
    • Growth pauses
    • 24 Hours without water will result in the crop damage
    • If watered before death, it will resume growing but will require compost to recover damages
    • 48 hours without water, the crop will fail

Composting

  • Heals damaged plants and boosts yields
  • Applying compost regularly can double the output of healthy plants
  • Can be created via:
    • Vermiculture boxes
    • Salvaging certain materials in the world


Harvesting Crops

When fully grown, double-click the growbed to attempt a Botany skill check to harvest.

Successful harvest yields:

  • Crops
  • Plant scraps
  • Original seed amount, returned on final harvest if the plant is still alive.

Some plants are perennial: Meaning after the initial growth cycle, they automatically regrow provided they are watered and temperature conditions are met.


Crop List
Crop Name Skill % Temperature Grow Time Harvest
Beets 25 0 to 4 7 Days Once
Cabbage 25 -2 to 2 5 Days Once
Carrots 25 -1 to 3 7 Days Once
Lettuce 25 -2 to 2 2 Days Once
Potatoes 25 -1 to 3 14 Days Once
Spinach 25 -2 to 2 2 Days Once
Turnips 25 -2 to 2 7 Days Once
Blueberries 50 -1 to 3 14 Days Every 14 Days
Cantaloupe 50 1 to 5 14 Days Once
Corn 50 0 to 4 14 Days Once
Garlic 50 -2 to 2 14 Days Once
Onions 50 -2 to 2 7 Days Once
Pumpkins 50 0 to 2 7 Days Once
Squash 50 0 to 2 5 Days Once
Artichokes 75 1 to 5 7 Days Once
Asparagus 75 -1 to 3 14 Days Every 3 days
Cranberries 75 -1 to 3 14 Days Every 14 days
Lemons 75 1 to 5 14 Days Every 14 days
Limes 75 1 to 5 14 Days Every 14 days
Tomatoes 75 1 to 5 7 Days Every 4 days
Wheat 75 -2 to 2 14 Days Once
Apple Tree 100 0 to 4 21 Days Every 21 Days
Bananas 100 2 to 6 21 Days Every 21 Days
Cocoa 100 1 to 5 21 Days Every 21 Days
Grapes (Red) 100 0 to 4 14 Days Every 14 Days
Grapes (White) 100 0 to 4 14 Days Every 14 Days
Mangoes 100 2 to 6 21 Days Every 21 Days
Peaches 100 0 to 4 21 Days Every 21 Days
Pear Tree 100 0 to 4 21 Days Every 21 Days
Rice 100 1 to 5 14 Days Once
Starfruit 100 2 to 6 14 Days Once
Cotton 100 1 to 5 14 Days Once