Weapon Attachments
Weapon attachments are limited-use items that can be applied to weapons to provide unique upgrades to make them stronger. Different crafters make different attachments, based on what makes sense for their trade.
How to Use
To put an attachment on your weapon, double-click the attachment, then select the weapon you want to use it on. Some attachments can be removed early if you change your mind. To remove one, left click your weapon and choose "Remove Attachments" from the menu. Not all attachments can be removed this way. Some, like poison or a whetstone, are used up on the weapon and cannot be taken off. Both kinds will wear out and fall off once the augments durability reaches 0%.
How They Work
Attachments when applied for the first time start with 100% durability, and every attachment loses 1% durability every time you hit something. When it reaches 0%, the attachment wears off completely allowing you to apply a new one.
You can put as many attachments on your weapon as you want, but be aware that every attachment also gives a 15% chance, per hit, that your weapon itself takes damage. So the more attachments you add, the more chances you take. Stacking too many attachments makes your weapon hit hard, but it will wear out and risk breaking much faster.
Relationship to Weapon Quality
However, weapons made with Quality Crafting allow you to get free attachment slots that do not carry the extra risk of breaking your weapon. Better crafted weapons also have more durability, so they can take more damage before breaking. A masterwork weapon can have up to 5 free attachment slots. The attachments will still wear out, but won't otherwise strain the weapons durability of the weapon.
List of Attachments
| Attachment Name | Properties | Weapons Affected | Crafted By | Removable? |
|---|---|---|---|---|
| Weighted Pommel | +5% HCI | Dagger, Knife, Club, Sword, Rapier, Maul | Crafted By | Yes |
| Basket Hilt | +5% DCI | Non-Pugilism Weapons | Metalworking | Yes |
| Whetstone | +5% Damage Increase | Bladed & Piercing Weapons | Sculpting | No |
| Barbed Wire Wrap | +3% Damage Increase | Non-Bladed & Piercing Weapons | Survival | Yes |
| Spiked Knuckle Bow | 5% Reflect Damage | Sword, Rapier | Metalworking | Yes |
| Balanced Haft | +5% HCI | Axe, Hammer, Spear | Woodworking | Yes |
| Leather Grip Wrap | 1% Swing Speed Increase | All-non Pugilism & Firearms | Survival | Yes |
| Fur-Lined Handle | +3 Cold Resistance | All-non Pugilism & Firearms | Tailoring | Yes |
| Electro-Coil Adapter | 50% Energy Damage | Piercing Weapons | N/A | Yes |
| Hydraulic Shock Booster | +5% Damage Increase | Bludgeoning Weapons | N/A | Yes |
| Thermal Conductive Edge | 50% Fire Damage | Bladed Weapons | N/A | Yes |
| Spring-Loaded Grip | +5% Swing Speed Increase | Piercing Weapons | N/A | Yes |
| Electro-Arc Generator | 50% Energy Damage | All Flails & Whips | N/A | Yes |
| Attachment Name | Properties | Weapons Affected | Crafted By | Removable? |
|---|---|---|---|---|
| Balanced Stock | +3% HCI | Rifles & Shotguns | Woodworking | Yes |
| Bayonet | +5% DCI | Rifles & Shotguns | Metalworking | Yes |
| Rifle Scope | +5% HCI | Rifles | Gunsmithing | Yes |
| Muzzle Choke | +5% HCI | Shotguns | Gunsmithing | Yes |
| Gun Oil | +5% Reload Speed Increase | Firearms | Chemistry | No |
| Weighted Grip | +5% HCI | Pistols | Gunsmithing | Yes |
| Breech Wedge Stabilizer | +5% Reload Speed Increase | Breech Loading Firearms | Gunsmithing | Yes |
| String Wax | +5% HCI | Bows & Crossbows | Chemistry & Sculpting | No |
| Cartridge Grease | +5% Reload Speed Increase | Black Powder Firearms | Cooking | No |
| Magnetic Recoil Dampener | +5% HCI | Firearms & Bows | N/A | N/A |
| Voltaic Shot Capacitor | +25% Energy Damage Conversion | Firearms | N/A | N/A |
| Attachment Name | Properties | Weapons Affected | Crafted By | Removable? |
|---|---|---|---|---|
| Poison Arrows: | ||||
| Weak Poison | 25% Poison Damage | Weapons Affected | Crafted By | N/A |
| Poison | 50% Poison Damage | Weapons Affected | Crafted By | N/A |
| Strong Poison | 75% Poison Damage | Weapons Affected | Crafted By | N/A |
| Deadly Poison - | 100% Poison Damage | Weapons Affected | Crafted By | N/A |
| Fire Arrow | 50% Fire | Weapons Affected | Crafted By | N/A |
| Attachment Name | Properties | Weapons Affected | Crafted By | Removable? |
|---|---|---|---|---|
| Incendiary Ammo (Rifle, Pistol Shotgun) - 25% Fire | Properties | Weapons Affected | Crafted By | N/A |
| Tracer Ammo (Rifle, Pistol Shotgun) - 5% HCI | Properties | Weapons Affected | Crafted By | N/A |
| Buck and Ball Ammo | +1 Base Damage | Musket | Crafted By | N/A |
| Attachment Name | Properties | Weapons Affected | Crafted By | Removable? |
|---|---|---|---|---|
| Weak Poison | 25% Poison Damage | Any | Crafted By | No |
| Poison | 50% Poison Damage | Any | Crafted By | No |
| Strong Poison | 75% Poison Damage | Any | Crafted By | No |
| Deadly Poison | 100% Poison Damage | Any | Crafted By | No |
| Pyrokinetic Catalyst Oil | 25% Fire Damage | Any | Crafted By | No |
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