Medicine

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The Medicine skill represents a character's ability to heal others, treat injuries and illnesses, and provide advanced medical care in both combat and non-combat situations.

As this skill increases, the character can perform more complex medical procedures, diagnose hidden conditions, and use medical supplies more efficiently. At the highest levels, they can assess deeper, more obscure conditions like mental health or substance dependencies. If found in time, the most mastered in Medicine can intervene in death and prevent a patient from dying from a lethal injury.


Skill Perks & Abilities

Medicine 0% - Ability: DIAGNOSE PATIENT - Can access by double-clicking the tool, context-clicking the playermobile will bring up the Patient Diagnostic Menu.

It looks for a stethoscope in your backpack to trigger or give them a “You must be in possession of a stethoscope to begin diagnosing a patient”

Healing in Combat

Treating Injuries