New Player Guide

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This Guide will walk you through the basics. For Ultima Online Veterans, please see our UO Veteran Guide for server specific differences.

Interface

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Controls & Interaction

Movement

Hold down the right mouse button and point in any direction to move.

  • Hover your cursor close to your character while holding right-click and you'll walk in that direction.
  • Move your cursor further away and your character breaks into a run.
  • Running drains Stamina, and certain conditions can affect your movement speed such as Injuries and hobbling.

Alternatively, if you prefer more modern controls, navigate to Options > Experimental and enable WASD Movement.

  • Because UO uses a classic isometric view with 8 directions, there are two WASD settings available so you can set your base directions to whichever feels natural, either cardinal or top/down/left/right.

Item Management & Interaction

UO is pretty freeform when it comes to managing items and interactions. Most things will respond to a click or a hover, if only to tell you what it is.

  • Single-click or hover over anything to see its name, a quick way to get your bearings in an unfamiliar place.
  • Double-click most things to use or activate them: tools, food, drink, doors, job items, and crafting stations. Double-clicking a character opens their paperdoll, or a menu if they're a special NPC.
  • Hold ALT/span> to highlight interactable and noteworthy items in your immediate area, useful for a fast sweep of a room without clicking through everything.
  • Click and drag to move items, reposition things in your backpack, hand something to another player which will open a trade menu, or drop it in the world.


Communication

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Action Command Range
Talk Just type and press Enter Nearby players
Whisper \your message Adjacent players only
Shout ;your message Breaks line of sight, heard through walls and doors
Emote *your action* Nearby players
Party /your message Anyone currently in your Party. Messages here are considered out of character

Crafting

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Combat

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