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Player Factions & Turf Wars
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==Turf Wars== Turf Wars are a PVP battle system in which players can fight over and control territory. Turf pays out [[Scrip]] directly to the Faction treasury of its owner, representing local NPCs paying taxes, levies, tithes, or protection money. The Turf may also be decorated with the banners of the Faction who controls it. Your faction must have a minimum of 3 members to claim or challenge for Turf. Controllable Turf will have a Turf Marker around the center of the region. Faction Leaders may interact with the turf to challenge the current owner for control. Turf Wars take place at a set time- the current owner sets the times they can be challenged. Once a challenge begins, the parent region will become Unguarded regardless of its current status. The battle is a standard King of the Hill- whichever faction has more members within 5 tiles of the Turf Marker during the challenge will accrue a control point every 30 seconds. Whichever faction has more points at the end will control the Turf. Non-Faction members may engage in the battle, but are unable to score points. Anyone knocked down during the battle will not be able to get back up until it is over. Downed combatants are subject to normal looting rules, but will be unable to be maimed or permanently killed. [[File:turfgump.PNG]]
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