Amputation: Difference between revisions

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Created page with "When players are killed in a PVE scenario, they will have the ability to accept an amputation instead. If you accept an amputation, it is understood that your character was somehow rescued and brought back to civilization, but are permanently disabled from the experience. It is possible to lose a single leg, arm, and eye- so in effect, players will get a second, third, and fourth chance when it comes to PVE death, but be at a greater disadvantage each time. Players ma..."
 
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When players are killed in a PVE scenario, they will have the ability to accept an amputation instead. If you accept an amputation, it is understood that your character was somehow rescued and brought back to civilization, but are permanently disabled from the experience.
When players are killed in a PVE scenario (such as from Cold, Disease, or Starvation), they may not necessarily be permanently dead. It is possible to lose a single leg, arm, and eye- so in effect, players will get a second, third, and fourth chance when it comes to PVE and PVP death, but be at a greater disadvantage each time. It is understood that your character was somehow rescued and brought back to civilization, but are permanently disabled from the experience. Characters who choose to be missing a limb or eye at character creation will have the initial advantage of more Adaptation Trait points, but will have less "lives" when it comes to PVE death.  


It is possible to lose a single leg, arm, and eye- so in effect, players will get a second, third, and fourth chance when it comes to PVE death, but be at a greater disadvantage each time.


Players may also inflict amputation on other players in PVP in lieu of permanently killing the other player if they so choose.
Players may also inflict amputation on other players in PVP in lieu of permanently killing the other player if they so choose.


It is possible your character to obtain a prosthetic to replace a missing limb, but all but the most advanced will still leave you at a severe disadvantage.
 
Some diseases and injuries may also only be treated by amputation by a Doctor.
 
 
It is possible your character to obtain a prosthetic to replace a missing limb, both for cosmetic and mechanical purposes.

Latest revision as of 01:08, 20 August 2025

When players are killed in a PVE scenario (such as from Cold, Disease, or Starvation), they may not necessarily be permanently dead. It is possible to lose a single leg, arm, and eye- so in effect, players will get a second, third, and fourth chance when it comes to PVE and PVP death, but be at a greater disadvantage each time. It is understood that your character was somehow rescued and brought back to civilization, but are permanently disabled from the experience. Characters who choose to be missing a limb or eye at character creation will have the initial advantage of more Adaptation Trait points, but will have less "lives" when it comes to PVE death.


Players may also inflict amputation on other players in PVP in lieu of permanently killing the other player if they so choose.


Some diseases and injuries may also only be treated by amputation by a Doctor.


It is possible your character to obtain a prosthetic to replace a missing limb, both for cosmetic and mechanical purposes.