User contributions for Arven
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7 August 2026
- 15:0215:02, 7 August 2026 diff hist −35 Illness, Injury & Death No edit summary current
- 15:0115:01, 7 August 2026 diff hist +82 Illness, Injury & Death →Introduction
- 15:0015:00, 7 August 2026 diff hist −12 Illness, Injury & Death No edit summary
- 12:1112:11, 7 August 2026 diff hist +1 Drugs & Addiction No edit summary current
28 July 2026
- 14:5714:57, 28 July 2026 diff hist −20 Music Theory →Skill Perks current
- 14:5614:56, 28 July 2026 diff hist +1 Music Theory →Skill Perks
13 July 2026
- 13:4913:49, 13 July 2026 diff hist +169 Weapon Attachments No edit summary current
- 13:3813:38, 13 July 2026 diff hist +2 Weapon Attachments →Melee
9 July 2026
- 16:2016:20, 9 July 2026 diff hist +86 Dog No edit summary current
- 16:1916:19, 9 July 2026 diff hist +980 N Dog Created page with "Players may select Canine Companion as an Adaptation. Doing so, your character will start with a Dog Controller and 25 skill points in the Animal Handling skill. Animal Handling can only be used by, and is only used for, controlling pet dogs. Dogs are invulnerable and do not engage in combat directly. They are meant to function as a RP prop for your character, and give you some limited utility if you choose to invest in Animal Handling. == Canine Abilities == Focus is..."
30 June 2026
- 14:1314:13, 30 June 2026 diff hist +49 Tracking No edit summary current
- 14:1214:12, 30 June 2026 diff hist +78 Tracking No edit summary
- 14:1114:11, 30 June 2026 diff hist +131 Tracking No edit summary
8 June 2026
- 20:4920:49, 8 June 2026 diff hist +2 Hunger, Thirst & Nutrition No edit summary current
- 20:4920:49, 8 June 2026 diff hist +4 Hunger, Thirst & Nutrition No edit summary
- 20:4920:49, 8 June 2026 diff hist +8 Hunger, Thirst & Nutrition No edit summary
- 20:4920:49, 8 June 2026 diff hist 0 Hunger, Thirst & Nutrition No edit summary
- 20:4820:48, 8 June 2026 diff hist −1 Hunger, Thirst & Nutrition No edit summary
- 20:4520:45, 8 June 2026 diff hist +569 Hunger, Thirst & Nutrition No edit summary
- 20:3720:37, 8 June 2026 diff hist +37 N Sick Redirected page to Illness, Injury & Death current Tag: New redirect
- 20:3720:37, 8 June 2026 diff hist +22 N Doctors Redirected page to Medicine current Tag: New redirect
- 20:3620:36, 8 June 2026 diff hist +23 N Chemist Redirected page to Chemistry current Tag: New redirect
- 20:3620:36, 8 June 2026 diff hist +37 N Injuries Redirected page to Illness, Injury & Death current Tag: New redirect
- 20:3620:36, 8 June 2026 diff hist +31 N Addiction Redirected page to Drugs & Addiction current Tag: New redirect
- 20:3520:35, 8 June 2026 diff hist +31 N Adaptation Redirected page to Adaptation Traits current Tag: New redirect
- 20:3220:32, 8 June 2026 diff hist +40 N Hunger, Thirst, and Nutrition Redirected page to Hunger, Thirst & Nutrition current Tag: New redirect
- 20:3120:31, 8 June 2026 diff hist +832 Item Properties No edit summary current
- 20:2320:23, 8 June 2026 diff hist +3,481 N Item Properties Created page with " Items in the game have Properties that determine their effects in Custom Crafting, on consumption, as well as their effects when used to treat Injuries by Doctors.<br> Players have a value between -1000 and 1000 for each Property, with 0 being the neutral baseline. All properties will naturally drift towards 0 over time (with the exceptions of Hunger, Thirst, and Nutrition, which dift towards -1000) unless an Injury, Adaptation, or Addiction prev..."
- 19:2919:29, 8 June 2026 diff hist −6 Main Page →Character Mechanics
- 19:2819:28, 8 June 2026 diff hist +29 Main Page →Character Mechanics
- 13:1713:17, 8 June 2026 diff hist +1 Combat No edit summary
- 13:1613:16, 8 June 2026 diff hist +4 Combat No edit summary
- 13:1613:16, 8 June 2026 diff hist +37 Combat No edit summary
- 13:1513:15, 8 June 2026 diff hist +485 Combat No edit summary
- 13:0013:00, 8 June 2026 diff hist +23 Main Page No edit summary
- 13:0013:00, 8 June 2026 diff hist −2 Combat No edit summary
- 12:5912:59, 8 June 2026 diff hist −3 Combat No edit summary
- 12:5912:59, 8 June 2026 diff hist +25 Combat →Weapons
- 12:5512:55, 8 June 2026 diff hist −61 Combat No edit summary
- 12:5512:55, 8 June 2026 diff hist −2 Combat No edit summary
- 12:5412:54, 8 June 2026 diff hist +19 Combat No edit summary
- 12:5412:54, 8 June 2026 diff hist +8 Combat No edit summary
- 12:5312:53, 8 June 2026 diff hist +132 Combat No edit summary
- 12:5212:52, 8 June 2026 diff hist +1 Combat No edit summary
- 12:5212:52, 8 June 2026 diff hist +13 Combat →Tactics & Weapon Skill
- 12:5112:51, 8 June 2026 diff hist +168 Combat No edit summary
- 12:5012:50, 8 June 2026 diff hist +15 Combat →Weapons
- 12:4912:49, 8 June 2026 diff hist +23 Combat No edit summary
- 12:4912:49, 8 June 2026 diff hist +10 Combat No edit summary
- 12:4912:49, 8 June 2026 diff hist +1,143 Combat No edit summary