Storms: Difference between revisions
Created page with "Storms are a regular event occurring every 4-12 hours lasting 20-60 minutes. Players will be notified in the hour leading up to a storm in order to seek shelter, but will not have any indication of how long the storm may last. During a storm, the temperature plummets, making already dangerously cold areas lethally cold. The base security level of an area falls by one, making normally safe areas open to PVP. In settlements and outposts, infrastructure takes greatly incre..." |
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After the storm all overland spawns on the map are refreshed. | After the storm all overland spawns on the map are refreshed. | ||
Once a week there will be a stronger Whiteout Storm. Whiteouts may result in access to certain world POIs, such as dungeons, settlements, or NPC traders, being opened or closed. | |||
Latest revision as of 15:57, 13 January 2026
Storms are a regular event occurring every 4-12 hours lasting 20-60 minutes. Players will be notified in the hour leading up to a storm in order to seek shelter, but will not have any indication of how long the storm may last.
During a storm, the temperature plummets, making already dangerously cold areas lethally cold. The base security level of an area falls by one, making normally safe areas open to PVP. In settlements and outposts, infrastructure takes greatly increased damage during storms, and must be maintained in order to maintain the temperature and security level of the area.
After the storm all overland spawns on the map are refreshed.
Once a week there will be a stronger Whiteout Storm. Whiteouts may result in access to certain world POIs, such as dungeons, settlements, or NPC traders, being opened or closed.