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==Strength==
==Strength==
Determines your total Hitpoints, melee damage, and carrying capacity.
Determines your total Hitpoints, and melee damage.


Your total Hitpoints are reduced based on your Bleed level.
Your total Hitpoints are reduced based on your Bleed level.

Latest revision as of 17:43, 22 August 2025

Character Stats explanation here. Your character can have a total of 225 stat points.

How they're raised.

How you can control how you gain/lose

Injuries and offensive abilities, and debuffs can hinder your stats as well as your regeneration.

Strength[edit]

Determines your total Hitpoints, and melee damage.

Your total Hitpoints are reduced based on your Bleed level.

Hitpoints are (Strength * 3 / 4) + 50 - your bleed modifier.


Dexterity[edit]

Determines how much Stamina you have. Your max Stamina is reduced based on your Mobility level.

Intelligence[edit]

Determines how much Focus you have. Your max Focus is reduced based on your Pain level.

Stats Regeneration Numbers[edit]

Passive Regeneration Overview

Regeneration can be improved upon using consumables.