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==Strength== | ==Strength== | ||
Determines your total Hitpoints, melee damage | Determines your total Hitpoints, and melee damage. | ||
Your total Hitpoints are reduced based on your Bleed level. | Your total Hitpoints are reduced based on your Bleed level. | ||
Latest revision as of 17:43, 22 August 2025
Character Stats explanation here. Your character can have a total of 225 stat points.
How they're raised.
How you can control how you gain/lose
Injuries and offensive abilities, and debuffs can hinder your stats as well as your regeneration.
Strength[edit]
Determines your total Hitpoints, and melee damage.
Your total Hitpoints are reduced based on your Bleed level.
Hitpoints are (Strength * 3 / 4) + 50 - your bleed modifier.
Dexterity[edit]
Determines how much Stamina you have. Your max Stamina is reduced based on your Mobility level.
Intelligence[edit]
Determines how much Focus you have. Your max Focus is reduced based on your Pain level.
Stats Regeneration Numbers[edit]
Passive Regeneration Overview
Regeneration can be improved upon using consumables.