Piercing Weapons: Difference between revisions
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<p style="color: #AFACA8;">'''(25%) Perk:'''</p> | <p style="color: #AFACA8;">'''(25%) Perk: Armor Pierce'''</p> | ||
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Upon landing an Armor Pierce, 50% of the damage dealt is added as direct damage, with a possibility to damage the target's armor. | |||
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<p style="color: #AFACA8;">'''(50%) Perk:'''</p> | <p style="color: #AFACA8;">'''(50%) Perk: Armor Ignore'''</p> | ||
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The next strike ignores the Physical Resistance of the attacked, but cause 90% of the normal damage only. | |||
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<p style="color: #AFACA8;">'''(75%) Perk:'''</p> | <p style="color: #AFACA8;">'''(75%) Perk: Impale'''</p> | ||
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Initiates a Bleed attack that deals 15-31 direct damage over 10 seconds. | |||
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Revision as of 20:17, 9 January 2025

When slicing and smashing won't do, there's always stabbing—a more direct approach to conflict resolution.
Skill Perks
(25%) Perk: Armor Pierce
Upon landing an Armor Pierce, 50% of the damage dealt is added as direct damage, with a possibility to damage the target's armor.
(50%) Perk: Armor Ignore
The next strike ignores the Physical Resistance of the attacked, but cause 90% of the normal damage only.
(75%) Perk: Impale
Initiates a Bleed attack that deals 15-31 direct damage over 10 seconds.
(100%) Perk:
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