Stealth: Difference between revisions
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<div style="background-color: #272727; padding: 20px; margin: 20px 0; border-radius: 8px;"> | <div style="background-color: #272727; padding: 20px; margin: 20px 0; border-radius: 8px;"> | ||
<p style="color: #AFACA8;">'''(25%) Perk:'''</p> | <p style="color: #AFACA8;">'''(25%) Perk:''' Running while hidden becomes possible, but every step costs Focus.</p> | ||
</div> | </div> | ||
<div style="background-color: #272727; padding: 20px; margin: 20px 0; border-radius: 8px;"> | <div style="background-color: #272727; padding: 20px; margin: 20px 0; border-radius: 8px;"> | ||
<p style="color: #AFACA8;">'''(50%) Perk:'''</p> | <p style="color: #AFACA8;">'''(50%) Perk:''' Hiding while in combat now allowed, normal LOS and distance rules still apply.</p> | ||
</div> | </div> | ||
<div style="background-color: #272727; padding: 20px; margin: 20px 0; border-radius: 8px;"> | <div style="background-color: #272727; padding: 20px; margin: 20px 0; border-radius: 8px;"> | ||
<p style="color: #AFACA8;">'''(75%) Perk:'''</p> | <p style="color: #AFACA8;">'''(75%) Perk:''' Player no longer has a chance to make footstep sounds when moving while hidden.</p> | ||
</div> | </div> | ||
<div style="background-color: #272727; padding: 20px; margin: 20px 0; border-radius: 8px;"> | <div style="background-color: #272727; padding: 20px; margin: 20px 0; border-radius: 8px;"> | ||
<p style="color: #AFACA8;">'''(100%) Perk:'''</p> | <p style="color: #AFACA8;">'''(100%) Perk:''' Minimum distance while behind another mobile set to Zero.</p> | ||
</div> | </div> | ||
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Return to [[Skills]] | Return to [[Skills]] | ||
Revision as of 13:48, 8 August 2025

It is no easy feat to be unseen and unnoticed in a world where nothing stirs.
Skill Perks
(25%) Perk: Running while hidden becomes possible, but every step costs Focus.
(50%) Perk: Hiding while in combat now allowed, normal LOS and distance rules still apply.
(75%) Perk: Player no longer has a chance to make footstep sounds when moving while hidden.
(100%) Perk: Minimum distance while behind another mobile set to Zero.
Return to Skills