Mysticism: Difference between revisions
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=Ability: Pray= | =Ability: Pray= | ||
Meditating provides a slight restoration of sanity and at higher levels can temporarily reduce feelings of hunger, thirst, and cold. | Meditating provides a slight restoration of sanity and at higher levels can temporarily reduce feelings of hunger, thirst, and cold. | ||
Provides Sanity regeneration based on your Mysticism skill when used in a Sanctuary region. Usable once every 24 hours. | |||
=Ability: Guided Prayer= | =Ability: Guided Prayer= | ||
Revision as of 15:38, 3 December 2024

The powers that be speak to you in their own way. Maybe it’s magic. Maybe it’s madness. Either way, you listen—and sometimes, you help others hear it too. Whether to uplift them with the whispers of hope or to denounce the darker voices, you act as both a guide and a gatekeeper to the unseen.
You are welcome to invoke the religions of the past, but we encourage you to forge new beliefs, born of ice, survival, and the silence between stars. Please see Religion for more clarification.
Skill Perks
(25%) Guided Prayer: Prayer provides the same benefits of meditation extended to others, the benefits of which are related to group size (with a cap) and skill depending.
(50%) Divination: You become proficient in Divination Tools. Attempt to consort with whatever higher power you believe in, you and your party receive a random buff according to the signs presented to you.
(75%) Deus Vult: Gain the Deus Vult Ability: Halts sanity reduction and adds a 25% Resolve reduction when use for a duration of X minutes. This action uses Divination Tools, and can be applied to a character once per day.
(100%) Divine Purpose:
Passive: It takes longer for you to die of lethal injury by X time. If you die, there is a 1% chance you come back.
Ability: You can add X time to another characters death timer, time is based on their mystic skill.
Ability: Pray
Meditating provides a slight restoration of sanity and at higher levels can temporarily reduce feelings of hunger, thirst, and cold. Provides Sanity regeneration based on your Mysticism skill when used in a Sanctuary region. Usable once every 24 hours.
Ability: Guided Prayer
Prayer provides the same benefits of meditation extended to others, the benefits of which are related to group size (with a cap) and skill depending.
Ability: Divination
Divination Tools
Ability: Deus Vult
Ability: Halts sanity reduction and and a 25% Resolve reduction when use for a duration of X minutes. This action uses Divination Tools.
Ability: Divine Intervention
Add more time to a persons dying timer. IF that person has mysticism over 10%
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