Stats: Difference between revisions
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==Strength== | ==Strength== | ||
Determines | Determines your total Hitpoints, melee damage, and carrying capacity. | ||
Your total Hitpoints are reduced based on your Bleed level. | |||
Hitpoints are Strength / 2 + 50 - your bleed modifier. | |||
==Dexterity== | ==Dexterity== | ||
Determines how much Stamina you have. | Determines how much Stamina you have. | ||
Your max Stamina is reduced based on your Mobility level. | |||
==Intelligence== | ==Intelligence== | ||
Determines how much Focus you have. | Determines how much Focus you have. | ||
Your max Focus is reduced based on your Pain level. | |||
==Stats Regeneration Numbers== | ==Stats Regeneration Numbers== | ||
Revision as of 17:17, 30 June 2025
Character Stats explanation here. Your character can have a total of 225 stat points.
How they're raised.
How you can control how you gain/lose
Injuries and offensive abilities, and debuffs can hinder your stats as well as your regeneration.
Strength
Determines your total Hitpoints, melee damage, and carrying capacity.
Your total Hitpoints are reduced based on your Bleed level.
Hitpoints are Strength / 2 + 50 - your bleed modifier.
Dexterity
Determines how much Stamina you have. Your max Stamina is reduced based on your Mobility level.
Intelligence
Determines how much Focus you have. Your max Focus is reduced based on your Pain level.
Stats Regeneration Numbers
Passive Regeneration Overview
Regeneration can be improved upon using consumables.