Weapon Attachments
values need balanced, 5 on everything is placeholder
Melee
Weighted Pommel (Dagger, Knife, Club, Sword, Rapier, Maul) - HCI 5% Basket Hilt (All Non-Wrestling) - DCI 5% Whetstone (Bladed and Piercing Weapons) - +5 Base Damage
Ranged
Bayonet (Rifles, Shotguns) - DCI 5% Scope (Rifles) - 5% HCI Gun Oil (all firearms) - 5% Swing Speed Increase Weighted Grip (Pistols) - 5% HCI