Weapon Attachments
values need balanced, 5 on everything is placeholder
Melee
- Weighted Pommel (Dagger, Knife, Club, Sword, Rapier, Maul) - HCI 5%
- Basket Hilt (All Non-Wrestling) - DCI 5%
- Whetstone (Bladed and Piercing Weapons) - +5 Base Damage
Ranged
- Bayonet (Rifles, Shotguns) - DCI 5%
- Scope (Rifles) - 5% HCI
- Gun Oil (all firearms) - 5% Swing Speed Increase
- Weighted Grip (Pistols) - 5% HCI
Special Ammo
??